Attention, gamers: if you thought new titles on top of the endless cavalcade of sequels and remakes were derivative now, wait till you hear about what the game engine maker Unity has got in store.
The Drum sat down with the legend of the post-production world at Web Summit Qatar. From one angle, Sir William Sargent is an unlikely advocate for AI in the creative arts. He’s the chair and former ...
Ahead of Vogue World: Hollywood—a celebration of fashion and the extraordinary, kaleidoscopic work of making movies—we gathered people involved in all different sides of production, from sound to ...
Matthew is a Staff Writer in GameRant's News department. His first console was the NES, but he made most of his childhood memories with the SNES. Matthew spent much of his early life begging to go to ...
Cinesite, a leading independent visual effects and animation studio collective, has received a long-term funding package worth $215 million to support continued operations, technological innovation ...
Ever since large language models (LLMs) exploded onto the scene, executives have felt the urgency to apply them enterprise-wide. Successful use cases such as expedited insurance claims, enhanced ...
I’m interested in implementing these cameras within the VFX Graph in Unity but am finding it quite challenging. I tested Keijiro’s VFX project, but unfortunately, both cameras aren’t being recognized ...
CrazyGames, a browser-based online gaming platform with 35 million monthly active users, announced that Struckd from Unity, a tool for user-generated content, will join its flagship line, CrazyGames ...
Animation and VFX company Axis Studios has closed down, laying off 162 people. Perhaps best known in games for the stunning "backwards" Dead Island cinematic teaser, Glasgow-based Axis called in the ...