Things like the Steam Deck, Valve Index, Steam Controller, and Steam Link. We invented the VR technologies that power the Vive, an interactive VR system brought to market in partnership with HTC.
Software Engineer for HW Thermal Engineer Legal We're always hiring. We hire people with broad skill sets who also exhibit deep expertise. While nobody at Valve has a job title, we do have certain fields that we're always looking to hire in.
Steam Deck Comes to Japan, South Korea, Taiwan & Hong Kong: An introduction to Valve, Steam, and Steam Deck ( Japanese | Korean | Traditional Chinese | English )
Boss-free since 1996. We believe that the best product decisions are made by the people who are actually doing the work. We take great pride in hiring top talent from a variety of disciplines and bringing people together with one simple directive: Collaborate and create. Below are some of the people at Valve who do just that.
The custom lenses built into the Valve Index Headset maximize field of view without sacrificing edge-to-edge clarity. High geometric stability allows you to look around the scene by moving your eyes (not just your head) with minimal shape distortion.
Computer vision engineers at Valve have significant industry experience. Members of our team typically have proven professional software development experience in C/C++, and have both deep understanding and hands-on experience in 3D vision algorithms, SLAM tracking, amongst others.
Valve Hammer Editor, more informally known as Hammer, and previously Worldcraft, is Valve 's in-house level editor for GoldSrc games. Version 3.4 is included on Half-Life SDK, and version 3.5 is the last version to be designed for GoldSrc.
The value of X is 0 in Valve's GoldSrc and Source Orange Box Engine games (such as Counter-Strike and Counter-Strike: Source), but newer Valve games (such as Left 4 Dead, Alien Swarm, and Counter-Strike: Global Offensive) have 1 as a value of X.